
Hi 👋, I'm Nabil Mansour
I'm a software engineer from Toronto and MScAC student at University of Toronto.
I like to work with anything related to computers, but have been recently focusing web technologies and graphics.
You can contact me and find more about me on the links below:
YouTube Channel
I have a YouTube channel where I post devlogs and videos about graphics programming, computer science, game development, and other topics related to technology.
Here's one of my devlog videos for my game, FRACTAL GLIDE:
Projects
Phibelle Engine - A web game engine
QRCodeer - A simple and easy-to-use free QR code generator. No account needed
SECRETeer - End-to-end encrypted secret sharing platform. No account needed also. Completely free
Excalihub - A free platform for creating and sharing Excalidraw drawings
Fractal Glide - A fractal game where the player glides through fractal landscapes (available on Steam!)
Medium to Markdown - A web app that converts Medium articles to markdown files
Unity FractiX - Open-source ray/cone marching rendering engine written as a post-effect to the Unity rendering pipeline
Neuro Gambit - An artificial neural network made and trained using PyTorch to play chess
Fractal Explorer - A VR experience where the player explores an endless fractal world made with the ray marching algorithm
Slime Simulation - An implementation of slime mold cellular automata written in Python
PyLisp - A Lisp interpreter written in Python loosely following John McCarthy's original Lisp paper
Self Parallel Parking Arduino Car - An Arduino car that parallel parks on its own
Wireless Arduino RC Car - A wireless Arduino RC car made out of cardboard and controlled using radio antennas
Voxel Terrain - A Unity demo that showcases a randomly generated voxel terrain based on Minecraft