Profile

Hi 👋, I'm Nabil Mansour

I'm a software engineer from Toronto and MScAC student at University of Toronto.

I like to work with anything related to computers, but have been recently focusing web technologies and graphics.

You can contact me and find more about me on the links below:

YouTube Channel

I have a YouTube channel where I post devlogs and videos about graphics programming, computer science, game development, and other topics related to technology.

Here's one of my devlog videos for my game, FRACTAL GLIDE:

Projects

Phibelle Engine - A web game engine

QRCodeer - A simple and easy-to-use free QR code generator. No account needed

SECRETeer - End-to-end encrypted secret sharing platform. No account needed also. Completely free

Excalihub - A free platform for creating and sharing Excalidraw drawings

Fractal Glide - A fractal game where the player glides through fractal landscapes (available on Steam!)

Medium to Markdown - A web app that converts Medium articles to markdown files

Unity FractiX - Open-source ray/cone marching rendering engine written as a post-effect to the Unity rendering pipeline

Neuro Gambit - An artificial neural network made and trained using PyTorch to play chess

Fractal Explorer - A VR experience where the player explores an endless fractal world made with the ray marching algorithm

Slime Simulation - An implementation of slime mold cellular automata written in Python

PyLisp - A Lisp interpreter written in Python loosely following John McCarthy's original Lisp paper

Self Parallel Parking Arduino Car - An Arduino car that parallel parks on its own

Wireless Arduino RC Car - A wireless Arduino RC car made out of cardboard and controlled using radio antennas

Voxel Terrain - A Unity demo that showcases a randomly generated voxel terrain based on Minecraft