
Hi 👋, I'm Nabil Mansour
I'm a software engineer and MScAC student at University of Toronto.
I like to work with anything related to computers, but have mostly focused on web echnologies and graphics. Recently, I've been getting into deep Learning.
You can contact me and find more about me on the links below:
YouTube Channel
I have a YouTube channel where I post devlogs and videos about graphics programming, computer science, game development, and other topics related to technology.
Here's one of my devlog videos for my game, FRACTAL GLIDE:
Projects
FiberToy - A React three fiber coding platform where users can create and share 3D scenes. Inspired by ShaderToy
Phibelle Engine - A web game engine
QRCodeer - A simple and easy-to-use free QR code generator. No account needed
SECRETeer - End-to-end encrypted secret sharing platform. No account needed also. Completely free
Excalihub - A free platform for creating and sharing Excalidraw drawings
Fractal Glide - A fractal game where the player glides through fractal landscapes (available on Steam!)
Medium to Markdown - A web app that converts Medium articles to markdown files
Unity FractiX - Open-source ray/cone marching rendering engine written as a post-effect to the Unity rendering pipeline
Neuro Gambit - An artificial neural network made and trained using PyTorch to play chess
Fractal Explorer - A VR experience where the player explores an endless fractal world made with the ray marching algorithm
Slime Simulation - An implementation of slime mold cellular automata written in Python
PyLisp - A Lisp interpreter written in Python loosely following John McCarthy's original Lisp paper
Self Parallel Parking Arduino Car - An Arduino car that parallel parks on its own
Wireless Arduino RC Car - A wireless Arduino RC car made out of cardboard and controlled using radio antennas
Voxel Terrain - A Unity demo that showcases a randomly generated voxel terrain based on Minecraft