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Projects 👨💻
Here are some stuff I've done in the past. I'll be updating this page with more projects as I go.
Phibel Engine
The Ultimate Online AI Powered 3D Engine
Next.js
TypeScript
React
Tailwind
Sandpack
R3F
Excalihub
A platform for creating and sharing Excalidraw drawings.
Next.js
TypeScript
React
MantineUI
Drizzle
better-sqlite3
Fractal Glide
A fractal game where the player glides through mesmerizing fractal landscapes. Available on Steam.
C#
HLSL
Unity
Medium to Markdown
A web app that converts medium articles to markdown files.
Next.js
TypeScript
React
MantineUI
Three.js Ray Marcher
A ray marching web app where you can edit and render SDFs.
TypeScript
React
Three.js
MUI
Perlin Viewer
A web app made with React and R3F to showcase 3D Perlin noise generation.
TypeScript
React
R3F
MUI
Unity FractiX
An open-source Cone marching/Ray marching rendering engine written as an post-effect to the Unity rendering pipeline.
C#
HLSL
Unity
Neuro Gambit
An artificial neural network made and trained using pytorch to play chess.
Python
Pytorch
Jupyter Notebook
Fractal Explorer
A VR experience where the player explores an endless fractal world made with the ray marching algorithm.
C#
HLSL
Unity
Slime Simulation
An implementation of slime mold cellular automata. Written in Python using the modernGL library and compute shaders written in GLSL.
Python
GLSL
ModernGL
ImGUI
PyLisp
A Lisp interpreter written in Python loosely following John McCarthy's Recursive Functions of Symbolic Expressions and Their Computation by Machine and Common Lisp implementation.
Python
Common Lisp
Self Parallel Parking Arduino Car
An Arduino car that parallel parks on its own.
C++
Arduino
Wireless Arduino RC Car
A wireless Arduino RC car made out of cardboard and controlled using radio antennas.
C++
Arduino
Voxel Terrain
A unity demo that showcases a randomly generated voxel terrain based on Minecraft. Made with unity game engine.
C#
Unity